Oct
20
Written by:
Oscar Meszar
10/20/2010 6:11 AM
I downloaded the XNA 4/Windows Phone 7 tools and started playing around with it. I built a quick Silverlight Twitter reader for the phone in about 15 minutes. Everything worked fine with that.
Then I decided to build an XNA "something" for the phone. When I tried to deploy it to the emulator, I don't have a phone yet, I got the message "Zune software is not launched error...". My initial thought, of course, was that it was trying to deploy to the device. When I try to change the deployment option by changing the drop down next to the "Start Debug" button it was grayed out. Hmmm... what to do? I cranked open a Windows 7 VM where I don't have installed the Zune software. I created an XNA project and when I tried to run it the emulator came up (see this
post for more details). But the option to change the start up was still grayed out.
After much looking around in Google, where all the suggestions were to change the start up option, I started looking at my toolbar closer and looking for any additional toolbars. Sure enough there is a toolbar called "XNA Game Studio Device Management". That toolbar allows you to change the start up option.
Long story, short answer, but there you go.
Happy XNA'ing.
Tags:
1 comment(s) so far...
Re: Zune software is not launched error when building Windows Phone 7 XNA game
This would have been good to know before I got frustrated with the XNA. Thanks for the post it was most helpful in fixing this problem.
By Custom Software on
3/14/2011 7:25 PM
|